![]() Getting information from an Actor in your Level.Ĭasting is a common communication method where you take a reference to an Actor and try to convert it to a different class. ![]() Use this communication method if you have a reference to the specific Actor in your Level and you need to share information or trigger functionality within that specific Actor. This communication type uses a one-to-one relationship between your working Actor and your target Actor. This method requires a reference to the target Actor so you can access its information from your working Actor. You will also find links to more detailed Quick Start guides for each Actor communication type.ĭirect Actor communication is the most common method of sharing information between Actors in your Level. ![]() This page gives you an overview of the different Actor communication methods available, as well as requirements and common use cases for each. Blueprint scripting and C++ provide several ways to communicate and share information between Actors.
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